So it works great in debug, but not once compiled.
Registry Keys
Posted 26 September 2001 - 22:21
Posted 27 September 2001 - 19:31
Menu: Project->Settings
make sure Win32 Release mode is selected on the left-hand side
in the C++ Tab, select the General options and change "Optimizations" to "Disable (Debug)"
then try again. Bizarre but true, it worked for me, I hope it will for you (it doesn't add a whole lot to the DLL speed / size).
Posted 27 September 2001 - 20:26
Which led to my next discovery: in order to have properties persist from the UI sequence to the Execute sequence, the properties must be specified as globabl properties by having their names in all capital letters.
So, the end result was that I had to save the information I had gathered during the UI sequence into global properties, then read it back out during the Execute sequence. At that point I could write the temporary records into the Registry table so that the Installer would write the new keys to the registry for me.